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    • This is one of the big ones folks Gene Wilder Dies At 83 Blazing Saddles thats all you need to say http://www.nytimes.com/2016/08/30/movies/gene-wilder-dead.html?_r=0   I guess Willy wonka was good too    
    • When changing the install path, the installer does indeed seek out the copy at the directory specified in the registry, and moves it over to the new directory before actually installing files.  Just now, I took a personal alpha build installer I had laying around, ran it up to the point of the destination folder selection, selecting a spare folder I had from NAM 33 Alpha testing (Plugins-NAM33A1-Incomp).  It took every file that existed in my previous NAM installation in My Documents\SimCity 4\Plugins\Network Addon Mod, and moved them to My Documents\SimCity 4\Plugins-NAM33A1-Incomp\Network Addon Mod.  The z___NAM files were merely cloned to the new directory (at least the ones the installer recognized--the experimental files I had in there weren't). If you manually replace the Network Addon Mod and z___NAM directories in the installation path listed in the registry with a different copy, however, that should trick the installer into doing what you want. The process should look something like this, assuming we have two Plugins directories, called Plugins1 and Plugins2, with Plugins1 being the specified install path, but Plugins2 being the actual desired installation directory: Take the Network Addon Mod and z___NAM folders out of Plugins1, into a temporary safe place. Copy or move the Network Addon Mod and z___NAM folders in Plugins2 over to Plugins 1. Run the NAM installer, and change the destination path from "Plugins1\Network Addon Mod" to "Plugins2\Network Addon Mod".  This will move it back to Plugins2, and allow you to update that installation. Finish installation, and then retrieve the original Plugins1 versions of Network Addon Mod and z___NAM folders from their temporary safe storage, moving them back into Plugins1.   At this point, the registry will be pointing to Plugins2 as the most recent install, so if you wanted to update the Plugins1 version, you'd have to do the reverse of this switcheroo. Hope that helps! -Tarkus
    • That tank car was an experiment when I  was working on the textures, but I didn't changed it because I'm too lazy and besides, it  looks like a new tank car (thank you again David). About making it in chunks that would be a good idea, for bigger lots like yards, but for the smallers ones would be complicated to acomodate them.Anyway  I will use that idea for some articulated units I have in mind, thank you.