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    CitiesCorp Concept - Check Out The New GamePlay Video

    By Sebaestschn,

    CitiesCorp Concept

    By Sebaestschn,

    After Dark Expansion released for Cities: Skylines!

    By Cyclone Boom,

    important Microsoft releases update, blocks SC4 from starting

    By Cyclone Boom,

    After Dark - Dev Diary #1

    By Dirktator,

    Cities: Skylines - After Dark reveals completely reasonable price

    By Dirktator,

    Cities: Skylines "After Dark" Expansion Announced (24th September Release)

    By Cyclone Boom,

    Cities: Skylines patch 1.1.1b is out

    By Dirktator,

    EndCiv: A post-apocalyptic city builder

    By star-lord-bucks,

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    • My SC4 CJ Scrapbook | Update 98: North of the Canal
      By Ln X · Posted
      Replies: tariely: Thanks a lot, yes I did use quite a few BATs from Simcity Polska to help flesh out the diagonal area of Annuq. kittygomeow: Cheers! kingofsimcity: Thank you, I was extra meticulous when creating this city. gviper: I'm glad you liked it. MissVanleider: Because I don't lot then I compensate with combining various LOTs and BATs together, more recently I have been using MMPs to tie things together. MushyMushy: The W2W (with the diagonals) is very finicky to create, plenty of going up and down in the landmark menu! simlink: Many of the urban areas of Annuq are W2W, I don't know why I did not start implementing W2W blocks earlier in this CJ because there is something magical about an SC4 W2W block. dlsni: Cheers! Not using the Lot Editor has forced me to improvise and make the most of the mods I have. philforhockey51: Thank you. dabadon5: Good to hear! takemethere: Check out the PLEX section in the STEX, it could still be there Paeng's cemetery. Callesson: I use the ARDEN tree controller but also infill urban areas with lots of MMP trees and/or tree fillers. SUPERMESSI: Thank you, also feel free to copy my alleyway style. You have a really amazing style of your own and quite the flare for deploying MMPs and creating industrial areas. Benedict: Thanks for that Ben. [-----------------------------------------------] Update 98: North of the Canal It has been a while since I last posted an update, even though I had the time RL proved to be too much of a distraction. Anyway here is another update from Annuq focusing on the canal area I built which is a first for me. This Saturday I will post this CJ's 100th update- and about time! Today I had the pleasure of encountering the SC4-not-loading-up thanks to the Windows update that shall not be mentioned <spitwads>. Thankfully I used a Reddit solution and everything is now working. {---} Today's update is a whole ton of industry: canals, rail depots, small ports, garbage disposal and the usual amount of grunge I put in when making industrial areas. Enjoy. {---}
    • The City of Shoreline (YouTube series)
      By YorkshireMayor · Posted
      A few general shots of the city's continuing expansion, and a new timelapse video for your perusal!  
    • SC4Reader Tool
      By Tropod · Posted
      v1.4.9 update
      Exemplar/Cohort search bug fix.
      UI files visual display. UI editing at this stage still needs to be done via text view.  
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