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    CitiesCorp Concept

    By Sebaestschn,

    After Dark Expansion released for Cities: Skylines!

    By Cyclone Boom,

    important Microsoft releases update, blocks SC4 from starting

    By Cyclone Boom,

    After Dark - Dev Diary #1

    By Dirktator,

    Cities: Skylines - After Dark reveals completely reasonable price

    By Dirktator,

    Cities: Skylines "After Dark" Expansion Announced (24th September Release)

    By Cyclone Boom,

    Cities: Skylines patch 1.1.1b is out

    By Dirktator,

    EndCiv: A post-apocalyptic city builder

    By star-lord-bucks,

    TheoTown - A city-building game app for Android

    By Pedjica,

    DotCity, a futuristic city builder, minimalist in style, massive in size.

    By nathan@dotcitythegame,

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    • Koesj's Building Woes
      By Skypaul · Posted
      Amazing works guy. What will be the new project?   (good luck for having a job by the way)
    • Can't Find It? Ask Here
      By Dreadnought · Posted
      Yo, Heartless -- I am gratified, indeed, that you approve of my humble efforts.  By comparison to other members, my stuff is child's play.  You, on the other hand, are a braver man that I.    I could not make a Bat if my life depended on it.  I took one look at that 3-D screen and couldn't hit the close button fast enough!    "rsc204" spent the best part of February, March, and part of April teaching me how to make lots -- the man has the patience of a Saint!  But thanks to his efforts, I think I've gotten pretty good at it.  I re-lotted FrankU's lighthouse (end of the marina pier) and even managed to keep the light effect!  Quite pleased with myself on that one.  Several of the filler lots around the base of the lighthouse are mine as well.  I figure details on the lots are the key to the whole thing -- the more detail and props -- the more realistic.  That's my current obsession -- realism.  I stopped going for a population record and decided to concentrate on more realism.  That's what got me going on Benoit's unfinished lots.  The PEG marinas are works of art, but I think they are about 30% over-sized and should have been shrunk to fit their surroundings.  The NBVC marinas are good, and flexible -- but not much attention to detail.  The Benoit stuff had everything I needed to make my own lots and figure out how to eventually make scratch lots. As for your  -- hint, hint -- let me think on it.  The only thing stopping me from moving ahead with an official release is that I never made a list of props for the lots.  I didn't figure anyone would consider them good enough to release -- so I didn't think ahead about keeping track of the props.  Opening my lots and seeing a bunch of brown boxes might drive you round the bend, mate! Do you have a lot of prop dependencies installed? Sorry to hear about the 60+hour work week.  I used to work 10 hours a day, 6 days a week, no holidays, and God help you if you got sick!  I retired 3 years and 8 days ago (but who's counting -- right?) -- and I've never looked back.  Happiest I've ever been since I discovered the opposite sex! Ta, Mate --
    • Avatar Caption Game v2.0
      By MushyMushy · Posted
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